![]() My focus back then was more for robotics and I didn't really spend much time on these as I decided text-to-speech was more achievable at the time. In the past I have experimented with CMU Sphinx Open Source speech recognition as well as the commercial Dragon Dictate / Dragon NaturallySpeaking products and the Microsoft Speech Recognition. I could also be used to acknowledge 'radio' message commands, "Roger that", "Affirmative", "Negative" etc. Giving short and frequently used commands like "Attack", "Hold Fire", etc could be useful. #Voice attack iracing profile full#Engaging in a full conversation would likely be a painful experience for me, speech recognition software often has trouble with my Australian accent. If you have any comments or other ways to include voice to add to an immersive VR experience please reply. Where when you record your name it's analyzed and the characters in that game add it to their vocabulary modifying your recording to match their voice.Ħ.) Having a natural conversation "In character" this would require so much information and "if:then" commands currently that I don't think we actually have a conceivable way of achieving at the moment. Often you can create a name for your characters, but in voice acting they can't be spoken. This has been done in many games for decades, just not with voice.ĥ.) Recording your name. Of course complex commands are out of the question right now, but simple commands like "*insert ally's name here* attack the center goblin" or "Everyone attack" or "Heal me" and have associated actions that line up with those commands.Ĥ.) To Be able to speak a sentence and the NPCs can pick up "Keywords" to respond. Just like it sounds.ģ.) Commanding your allies or Creatures. The following are my proposalsġ.) In a conversation you could be given a choice of script and be able to speak the line you so feel inclined when the line is spoken the game would select the line that sounded most like what you said.Ģ.) In battle have voice activated abilities. Which can further lead to those advancements. However, there are aspects of this that CAN be implemented. I do hope to get that full realization sooner than 30 years, but it's wait and see. Now you're thinking, ok we need to have great advances in AI before you can hope to see that, wait another decade or three. I wanted to be there fighting with them, getting to know them, joking and laughing with them. ![]() Ever since I could first here the characters in the story speak to me I have wanted to speak to them, not just as an observer of their actions, but as a participate in their lives. it's hard to find any new great games that don't have voice acting. ![]() ![]() Voice acting had revolutionized all gaming, and though there were MANY who thought that it's unnecessary, overdone, doesn't add anything, takes away from the story, ect. I am a hardcore believer in the need for voice communication in gaming. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |